Unlike killing floor it no longer specializes with pistols.
Killing floor sharpshooter skills.
In this video we cover the best ways to employ the sharpshooter and.
Sharpshooter is the sniper class in killing floor 2 making husks explode and scrakes running their last steps around decapitated with just one shot.
All gunslingers specializes in single and dual pistols with an emphasis on mobility and headshots.
The sharpshooter is one of the hardest hitters in the game and is capable of delivering a very large spike of damage to big and powerful specimens such as the scrake fleshpound and even the patriarch but requires arguably the most skill to use effectively.
The sharpshooter is the far end of the commando gunslinger sharpshooter continuum trading the rate and fire and mobility of the other perks for increased damage and accuracy especially at long range.
Sharpshooter s weapons have massive penetration and no large zed can resist a good headshot but still it s all about positioning that gives him the safe space that a sniper needs.
The sharpshooter is the far end of the commando gunslinger sharpshooter continuum trading the rate and fire and mobility of the other perks for increased damage and accuracy especially at long range.
5 movement sniper increase damage 25 while stationary and using perk weapons.
The sharpshooter is particularly adept at killing large zeds dishing out impressive damage with each headshots.
The sharpshooter is a very powerful perk that relies on precise and devastating weapons.
These skills anchor the play style of sharpshooters as they level up.
Killing floor 2 sharpshooter no hat needed build by tornopulence an intricate guide of the sharpshooter perk skills focusing on head shot damage in a team and solo environment on suicidal and hell on earth difficulty level 1 to level 25.
Their skill choices let them focus on either being a team s hard hitters concentrating on the landing devastating shots in the head or on improved mobility and weapon handling that allows them to maintain sustained fire.
Being a perk that is not very fast overall it is highly encouraged to take the sniper skill to benefit from the squad s desire to hold up in a certain location throughout each wave just be sure to position yourself near the epicenter of the group s positions and you will get a lot of mileage out of this skill.
Continuing from the previous solo i finish up the last of the cyber revolt update for spring.